Adding own built 3D models

Hi, I’m new to Metaverse and general AR content creation. I come from a 3D background and have tried importing a couple of 3D obj models into my experience. Neither has shown up in the test version although it does behave as though the object is there and I just wondered if it was because neither object was rendered?

I’m assuming that the object exists but has no visual output that can be seen on screen.

Any thoughts welcome.

Hey @fir,

All 3D models must be packaged using the GoMeta animation packager.

Here is the documentation: https://github.com/GoMeta/animation-packager

Hope this helps!